The Game's Evasion Move Deserves to Be Celebrated

If you've played this acclaimed title, or nearly any action-adventure title, chances are you're well-versed in the glorious feature called the “evasion roll.” This defensive move allows your character to carry out a forward, sideways, or backward tumble to avoid all incoming damage and create distance from foes. Sounds handy, doesn't it?

This rolling move, nevertheless, has attracted plenty of criticism, not simply because of the rolling; it's been called unintelligent, a easy way out, and an implausible action — and occasionally, I see the point. You should see me rolling around local Doppler gangs in another popular RPG — untouchable! But the title's evasion move stands as the roll to surpass every other evasion moves, and let me explain.

In Elden Ring's case, the developers found a clever approach to counter all sentiments suggesting the technique is overly simple: simply give each opponent unreasonable strength, increase it further, and every Tarnished who approaches them will appreciate deeply because of their evasion move, myself included. Given the intense difficulty, evading successfully feels like an achievement, instead of an unfair advantage.

No different defensive move in the game comes close to this level of gratification and reliability, as quick dashes offer limited distance and blocking attempts are readily overcome by powerful foes. One player advised leaping as the primary game dodging technique, but in addition to lacking perfect repositioning, I didn't see how taking a crushing hit would improve my chances of overcoming challenges (lack of skill, maybe).

Mastering the Technique

While this evasion move grants reprieve in an otherwise brutal game, it isn't without skill. First of all, this title's rolling dodge only triggers a window of invulnerability after you release the evasion key, which stops a quick, panicky escape from perilous circumstances. Furthermore, although it may carry you off from opponents, it's significantly more useful to employ it as a chance to advance, preferably behind the opponent, and deliver attacks. And, finally, it remains necessary to understand and anticipate enemy attacks, since evading too early of an extended wind-up could conclude your immunity before the blow lands… causing significant harm.

A Harmonious System

Although evasion-rolling in quick succession might seem rather absurd (kudos to the Witcher anew), this isn't truly feasible in the game. Of course, that fails to transform it into a plausible battle technique — which is precisely why it would be pure horror to witness it in a title like a historical simulation — but this is a spectacular magical game being considered, so who cares?

Comparable to any well-executed evasion move, this title's dodge motion is improved by a small acrobatic jump at the beginning, providing a dynamic sensation rather than plopping the player onto the ground. According to your loadout, the technique may seem incredibly quick or moderately cumbersome, but it remains swifter and more seamless than the evasion moves found in the earlier games. Certainly, you could plant your big blade on the floor when wielding such equipment, but that's your own fault for avoiding alternative arms (In jest — don't play Elden Ring with a crossbow).

Ideal Equilibrium

This title's dodging mechanic establishes an ideal equilibrium between difficulty and chance, granting chances of triumph while endangering that very prospect at the smallest error. Perfect this move, and you'll gain more than triumph, but satisfaction.

Martin Stokes
Martin Stokes

Elena Voss is a digital anthropologist and writer exploring the cultural impact of emerging technologies.